Lost & Found

A mobile dating app prototype for cryptids. Reimagining modern dating through playful, character-driven UX and speculative worldbuilding.

INFO 442 Autumn 2025 Team of 3 UX & Visual Design
Lost & Found preview

Overview

Lost & Found is a mobile dating app prototype designed entirely in Figma, but for cryptids. Inspired by apps like Tinder and Hinge, the project imagines a world where creatures like Bigfoot, Mothman, and the Loch Ness Monster can form meaningful connections through shared history, identity, and mythology.

The name “Lost & Found” plays on the idea that cryptids are often misunderstood, overlooked, or hidden from the world. The app reframes dating as a space for discovery and belonging, even if you have eight legs or live in another dimension.


My Role

I was responsible for the overall user experience flows, interface layouts, visual design system, and component library, as well as assembling the final end-to-end clickable prototype.

I led interaction design across the app, defined reusable UI components, and ensured the final experience felt cohesive, expressive, and usable across all screens.

Goal

  • Reimagine familiar dating patterns in unexpected ways
  • Explore character-driven and comedic UX design
  • Create a polished, believable end-to-end product experience

Selected Screens

A few snapshots from the prototype: onboarding, matching, messaging, and location-based discovery.

Example Profile
Example Profile
Map habitat selection screen
Map-based habitat selection
Messaging screen
Messaging

Why This Works

Lost & Found delivers a fully realized dating app experience tailored specifically for cryptids. The prototype includes onboarding, profile creation, swipe-based matching, in-app messaging, compatibility analysis, and location-based discovery grounded in cryptid lore.

Key Features

  • Cryptid-specific profiles with abilities, traits, and lore
  • Swipe-based matching interface
  • Chat and messaging system
  • Compatibility meter grounded in mythology
  • Map-based habitat selection

Key Outcomes

  • Familiar patterns reduce learning curve
  • Worldbuilding adds emotional depth and humor
  • Speculation creates space for identity and boundaries

Try the Prototype